This pathway bridges film production, animation, and game engine technology to teach students how to produce cinematic content in real time. Students learn to control cameras, lighting, and performance capture inside Unreal Engine, integrating traditional film principles with digital workflows. The curriculum emphasizes storytelling, virtual cinematography, and on-set integration—preparing students for emerging roles in film, broadcast, and virtual production studios.
Upon successful completion of this course, students will be able to:
Prerequisites: None (prior experience with 3D or game engines recommended but not required).
